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Showing posts from March, 2021

Panzer IV (3D model for game engine) - Week 9

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                      Panzer IV 19 /02/2021 - Week 9  - Texturing to unreal This week I started on the texturing stage. I didn't have a specific reference for the textures but I was looking at the textures on real-life Panzer IV tanks and tanks that are used in-games like in Battlefield V.     Turret without texture                                                                   Turret with texture                                                                                                                                                      Turret without texture                                                     Turret with texture In Unreal 

Panzer IV (3D model for game engine) - Week 7-8

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                      Panzer IV 19 /02/2021 - Week 7-8  Uving - texturing  Didn't do much work for the last blog as i was playing around with the baking to see how it will work fixing my uv's. Finishing my uv's and starting baking my high poly to my low poly in substance painter. Also starting texturing. S eparated the model in 4 shades as to keep the Texel density high for more high detail.                                                                                                the uv's                                                                                                   What the uv's look like on the model Baking normal's       Before                                                                            After       Before                                                                            After       Before                                                                            After

Panzer IV (3D model for game engine) - Week 5-6

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