Panzer IV (3D model for game engine) - Week 3
Panzer IV
14/02/2021 - Week 3 Modeling
Had I brake from the last time I did the week 2 blog
Adding more detail to the low poly model like the side hatches on the turret
showing you what the tank looks like in the Maya scene Adding more detail from the last images likee adding the lights at the front, changing the style of the top turret hatch to more of a more common version for the hatch.
Wireframe |
Gray Render |
What the tank looks like rendered with no A wireframe version of the tank to show the
textures on it to show more show what the wireframe and how the models are made
models look like in the render setting
with a basic HDRI.
starting to make the high poly from the low poly by using these images and some others to and make what the wheels look like.
These images are a comparison of what low ploy looks like to the high poly. When I am done with the high poly will go back to the low poly and refrain it and UV it before I will bake the high poly to the low poly in Zbrush. At the moment I am about 20% ish done with the hight poly bit this may change to 17% as if I would like to add more things to it.
This is where i am at now |
Low |
High |
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