Panzer IV 14/02/2021 - Week 3 Modeling Had I brake from the last time I did the week 2 blog Adding more detail to the low poly model like the side hatches on the turret showing you what the tank looks like in the Maya scene Adding more detail from the last images likee adding the lights at the front, changing the style of the top turret hatch to more of a more common version for the hatch. Wireframe Gray Render What the tank looks like rendered with no A wireframe version of the tank to show the textures on it to show more show what the wireframe and how the models are made models look like in the render setting with a basic HDRI. ...
Panzer IV 19 /02/2021 - Week 7-8 Uving - texturing Didn't do much work for the last blog as i was playing around with the baking to see how it will work fixing my uv's. Finishing my uv's and starting baking my high poly to my low poly in substance painter. Also starting texturing. S eparated the model in 4 shades as to keep the Texel density high for more high detail. the uv's ...
https://www.artstation.com/artwork/R30x3X
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