Panzer IV (3D model for game engine) - Week 4
Panzer IV
14/02/2021 - Week 4 Modeling
Same as last week working on the high poly but added more detail.
what the low poly tracks look like What the high poly tracks look like. So i will be baking the high poly tracks to the low poly track and use the normals that I will get from the bake to give the illusion that there is hight on the geometry
Low poly barrel High poly barrel
.
Before adding the bend to the row of geometry
To go to the bend option go to (Deform then to Nonlinear
then press the bend option while the object is selected.
then rotate the bend 90% positive on the Z-axis
& -90% on the Y-axis
What the bend looks like when you apply
What thee object looks like when it's been attached to
the part it should be at
For the high poly turntable go to this link:
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